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Post by Charles on Oct 24, 2012 17:35:01 GMT -8
Hi guys.
To Lord Borral: I'm not paying anything to keep this forum running. I am paying a little to hold onto the domain name magicofthegods.com. You have a good memory if you remembered your login here. I had to look mine up just now.
To pkmnknight: As I mentioned in some earlier posts, I put that project on hold indefinitely and I said why. It's sad, but even now I have no confidence that if I did create the simplified version of the game, that it would be fun, or that if I did the full version that I could get it finished for a reasonable investment of time and money. From what I posted about it earlier, did it sound to you like the simplified version would be worth playing?
So that's why it's still on hold. My non-game projects are going fairly well, though there have definitely been ups and downs.
Right now I have two main projects. One is designed to just pay the bills and it's doing that. The other one is designed to make it possible to finance all sorts of fun projects, my own and any others that seem worthy of investment. The second project is going well, but is still in an early stage. If the second project continues to be successful, I might even get back into designing online games eventually. I don't have any plans to, but as you guys know, I love game design. I've been doing it just for fun for a very long time. Then again, if you could finance any project, would your first choice be an online game? That's not necessarily my first choice, but I might get to it at some point.
What are you guys up to?
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Post by lordborral on Nov 13, 2013 18:54:02 GMT -8
Small time delay on the answer, but hey! It's now two years of university later, and I'm feeling rather less learned than my debt says I should be. Aside from one course where I programmed and tested a Neverwinter Nights module as part of a team, none of my courses on programming we all that complex and were little more than review to me. Now I'm looking at taking nothing but math and statistics courses for the next two years (I literally have no programming outside of optional courses now) And am wondering if it'll really be worth it. So I'm taking a year off to have a job and make some money, and to actually have some free time to program. Currently, I'm working food service, Dming a DnD game a few nights a week, and writing a text adventure. Out of curiosity, was Magic of the Gods built with realmcrafter.com/? I saw it in my random wanderings and had some pretty hard nostalgia.
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Xulai
Junior Member
Posts: 73
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Post by Xulai on Mar 13, 2014 0:17:10 GMT -8
Hi guys. To pkmnknight: As I mentioned in some earlier posts, I put that project on hold indefinitely and I said why. It's sad, but even now I have no confidence that if I did create the simplified version of the game, that it would be fun, or that if I did the full version that I could get it finished for a reasonable investment of time and money. From what I posted about it earlier, did it sound to you like the simplified version would be worth playing? Oh I'm sorry I didn't understand you exactly. I had assumed that you regained the confidence to create it as you said about having a developer on board, unless that was referencing a different sci-fi project or I misread? Although saying misread I only quickly scimmed the older posts. As for your Sci-fi project idea, or at least what you've told us. I feel that it seems too complex to be made as an app on facebook whilst if you made a more traditonal desktop game it doesn't seem to have any unique features or selling points to compete with the already out there 4x games. And if you've lost confidence in it anyway you may as well put it on a backburner. Right now I have two main projects. One is designed to just pay the bills and it's doing that. The other one is designed to make it possible to finance all sorts of fun projects, my own and any others that seem worthy of investment. The second project is going well, but is still in an early stage. If the second project continues to be successful, I might even get back into designing online games eventually. I don't have any plans to, but as you guys know, I love game design. I've been doing it just for fun for a very long time. Then again, if you could finance any project, would your first choice be an online game? That's not necessarily my first choice, but I might get to it at some point. Glad to hear the bills are getting paid, better than hearing you're out of work. As for your second project is it under non disclosure or would you mind telling us what it's about? I'm always curious to ambitious ideas that sound they'll bring in that level of fiancing. My first choice would be creating a game design that has multiplayer in mind but developed to be simple and singleplayer. Not taking the stupid route of say Kingdomss of Amalur and essentially making a single player offline mmorpg but more along the lines of taking the key concepts of your dream game and starting of small, perhaps just incorperating a single part that could act as it's own game. It's the route i'm going for my current project. This ties in to my current project. Since Magic of the Gods, I've slowly began to become more computer fluent. I've studied C and C++ with books, real and ebook and bunches of test little projects with that as well as some basic 2d games with the library SFML. I've done some Java, in vein to what Lord Borral mentioned by making a private mod for Minecraft. I also used a bit of a simple game making program Greenfoot with Java over my college course. Talking of college I'll be finishing that and entering University this year. Hopefully I'll learn good things. My current path I'm going down is to try and get into AI development with Robotics as such I'm going to go to a Uni that has close ties to a robotics laboratory in my country. (oh of course doing Computer Science) Back to my current project. Recently I've become slightly smitten with the idea of applications being web based, compatability with an Operating System simply being based on whether the system has a web browser that supports standard features. As such I've been focused into making HTML5+Javascript based websites/web applications using canvas when needed. So my current project is to make a web based game that requires nothing from the user to use except having an up to date web browser and taking this simple web based game into a more complex multiplayer game using a node.js server backend that serves the web pages, interacts with a mongodb.. db to hold data and essentially make a game that feels like a small 2d mmorpg with a turn based battle system. I'm using CraftyJS as the client game framework, Jquery+UI for more web based components such as registration and a normal website and Basis (self-recoded to work with js) for 2d skeletal animation. And as said server end being Node.js + Node.js Express + Socket.io + Bcrypt + mongodb + some additional security node modules. Outside of all this, I generally am not up to much. I go to some geeky and game conventions for fun. I'm a club/group leader of a group that does cosplays/costumes of games, film, anime and such.. Generally having fun Sorry for the long post.
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Post by Charles on Apr 27, 2014 1:03:31 GMT -8
Lordborral: Yes. Magic of the Gods was made with Realm Crafter. I cannot recommend Realm Crafter and it may be defunct now. Several problems with Realm Crafter were the reason Magic of the Gods had to shut down permanently. Their system of forced upgrades, their bug-filled upgrades, their refusal to release the source code like they promised and their decision to switch to a different scripting language for scripts after we had already written a huge number of scripts all led to the demise of Magic of the Gods.
I have gotten a bit nostalgic about it myself and I even got it running again so my son could see it and play it as a one player game. He's seven years old now. He was a baby when I created the game. Today he told me how he wants to learn how to modify the game, but I'm telling him that there's no point. Realm Crafter is so unusable, we can't modify the game any more. Except scripts, I think we can still add or change scripts using the old scripting language. He immediately got excited about that because he already knows that means he could create new magic spells. Like that elf wizard Allort once did. Ah, the memories.
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Post by Charles on Apr 27, 2014 1:42:51 GMT -8
To Pkmnknight/Xulai: I think you misunderstood some of my posts. The game I was talking about working on was the sci-fi game, not Magic of the Gods. Also, that was back in 2011, three years ago now. As I indicated, I gave up on that late in 2011 and have not worked on it since.
I am still doing the two non-game projects I mentioned in my most recent post prior to today (which was on October 24, 2012, a year and a half ago.) One of them is just a small business that, as I said, pays the bills. The second one is the one that I said back in 2012 could finance interesting projects. Now, eighteen months later, it is still going. It has grown a lot and it actually is financing some projects. Not game projects because, as I said then, if I could finance anything, games wouldn't be my first choice.
I would prefer not to post the name of that project here or post a link to its website because then this site might show up in searches for information on that other project and it might not help our image to be associated with a failed online game. At this point we have been getting a lot of local press coverage, a major celebrity endorsement and have been approached by a large financial institution that expressed interest in working with us.
That all makes the project sound like a big, profitable thing which it currently is not. What it does have is some success and great potential. So it's attracting attention and growing fairly rapidly.
I'm not sure how to describe it in generic terms. I guess I could say it works sort of like an alternative to money. The cool thing is that it's been operational for over two years now and it is working.
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