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Post by Charles on Nov 10, 2008 6:54:01 GMT -8
No, that is incorrect.
Graphics and scripts are two different things. Scripts can control graphics, but they are still just scripts.
We already have graphics for a flesh golem. That's why Tronor told you that would be relatively easy and all you need is someone to write the script.
Also, the way to join a church or any other organization in the game is to just tell the leaders of it that you wish to join. The game doesn't keep track of that sort of thing. The leaders of the organization have to keep track of it themselves.
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Post by paradiso on Nov 10, 2008 13:29:06 GMT -8
oh THATS why he said it, i assumed he meant that it would be relatively easy for him to come up with one, not that you already had one. well that's even better.
so what do you think, would it be better for the golem to have some kind of pet-like AI where it just follows me around and attacks what i attack and stuff, or to have commands such as /stay, /attack, etc? or maybe a combination of both?
i know that there is already an animal taming spell in the game but i've never seen it in action, how does the tamed animal work?
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Post by Charles on Nov 10, 2008 19:21:32 GMT -8
A pet will normally follow you around and also attack something if you are fighting it.
That's about all. You could perhaps get it to obey commands, but you would need to have one or more scripts that cause it to obey the commands. That's not automatically part of the programming for pets.
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Post by paradiso on Nov 15, 2008 17:04:37 GMT -8
so...valindra... hows that golem spell coming?
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tro
New Member
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Post by tro on Jun 21, 2010 17:14:47 GMT -8
Is this thread about creating ideas for Spells?
I would find that interesting.
I never played the game, but would like to join in with the spell ideas.
BTW does this include Melee Skills?
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Post by Charles on Jun 21, 2010 22:08:08 GMT -8
According to the original post, Allort intended this to be a discussion about magic spells.
It is possible to create melee abilities in the game, but the game has been offline since December 2008 and is not expected to be online again until sometime in 2011 at the earliest.
At this point it is a certainty that if the game does ever get back online other than as a demo, that it will use a different scripting language for magic spells than it did when it was running before.
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