Post by Charles on Jun 17, 2008 18:20:41 GMT -8
History of the First Age
One of the few places that survived the cataclysm that ended the world of the Elder Gods was Port Town. During the cataclysm, so much land sank into the sea that Port Town and a small patch of high ground around it became an island known as Punkett Island.
In the First Age after the cataclysm, Port Town was inhabited by dwarves and gnomes as it had been since the days of the Elder Gods. In the early days of the First Age, Port Town had no ruler and was divided into two factions, one of dwarves and one of gnomes. Each faction was led by one of the town's leading magic merchants. The stronger faction was led by Thoreg the leader of the dwarves. The weaker faction was led by Grivenek, a gnome wizard who had been able to protect the position of the gnomes of Port Town until a dragon stole his magic staff, his main source of power.
The gnomes were few, but the dwarves were many and they went by sea to find other islands and colonize them. Among these were Worfin Island, Sheep Island and Azmar Island. Since Port Town had no ruler, each of the colonies became a separate realm. Of the new realms, the strongest was Azmar, ruled by a dwarf warlord named Karleg.
At first there was no one to challenge or resist the colonization and expansion of the dwarves except for a few scattered ogres who lived on the islands before the dwarves arrived. Over time, the ogres began to cooperate. They formed themselves into war bands and raiding parties. They learned from their enemies, the dwarves, how to forge weapons and they captured and learned to sail dwarven ships. No one knew where the ogres were coming from, but their raids devastated Azmar and reached as far as Port Town.
It was during this time that the new gods used the magic of the Elder Gods to bring back from extinction the humans. Soon they were commonly seen wandering in Port Town and even Worfin Island with no families or homes because they had been created out of nothing by the gods. The dwarves and the gnomes had resisted worshipping the new gods. They still honored Belkus and the other Elder Gods. But the new humans had never seen the Elder Gods and soon two humans named Abacus and Beepe formed the Fellowship of Kraylus in honor of Kraylus, foremost among the new gods. Soon afterwards a smaller and quieter religion known as the Order of the Trinity was formed by another human named Lathariel to worship Valen, the god of death and the Underworld.
In addition to forming religions, the newcomers into the world also formed a guild. During this time many of the new souls who have entered the world have joined together in a guild called "The Soul" guild.
In the days of the Elder Gods, there had been dwarves, gnomes and humans, but there had also been elves. Like the humans, the elves appeared to have been completely wiped out by the cataclysm that ended the time of the Elder Gods. When the humans were recreated, the new gods brought souls into the world to inhabit the bodies of the humans and also some new gnomes. Kraylus cast a spell that allowed new souls to come to a place called the Pit of Souls where each would receive a body and a name and then be magically teleported by Kraylus, Valen or their minions into the world. This procedure was to prevent any soul that claimed a body other than a human, dwarf or gnome from entering the world, but there was a flaw in the magic spell cast by Kraylus. Some bodies did not appear in the Pit of Souls, but went directly into the world. By this method a dragon named Claw was created and rampaged across Worfin Island. Claw slew Abacus, first priest of the Fellowship of Kraylus, and the gods were angered by this. Kraylus resurrected the fallen Abacus while Krellin, the son of Kraylus, slew the dragon with a single blow from a mighty magic staff known as Krellin's Cane.
Little noticed in the midst of this, another soul bypassed the Pit of Souls and came into the world as the first elf since the time of the Elder Gods. His name was Allort. When the gods learned of his miraculous passage into the world, they decided to allow him to live and then permitted other elves to enter the world. Allort swiftly became the greatest mortal wizard of the First Age since the Cataclysm. He was the first mortal to use script magic. He was a leader among the elves. He was also a legendary explorer, setting out constantly in search of new lands, especially those with forests and green hills, lands where elves had once dwelt in former times. Some said he was seeking elvish survivors of the cataclysm. While the dwarves and the gnomes worshipped Belkus and the Elder Gods and the humans worthipped Kraylus and Valen among the new, Allort took a different path and hearkened to Krellin, a god who as yet had no followers.
Now, humans and elves wander the lands, bringing with them new religions to new gods. The war between dwarves and ogres rages on in the north. Dragons have become an increasing menace in all the known world.
One of the few places that survived the cataclysm that ended the world of the Elder Gods was Port Town. During the cataclysm, so much land sank into the sea that Port Town and a small patch of high ground around it became an island known as Punkett Island.
In the First Age after the cataclysm, Port Town was inhabited by dwarves and gnomes as it had been since the days of the Elder Gods. In the early days of the First Age, Port Town had no ruler and was divided into two factions, one of dwarves and one of gnomes. Each faction was led by one of the town's leading magic merchants. The stronger faction was led by Thoreg the leader of the dwarves. The weaker faction was led by Grivenek, a gnome wizard who had been able to protect the position of the gnomes of Port Town until a dragon stole his magic staff, his main source of power.
The gnomes were few, but the dwarves were many and they went by sea to find other islands and colonize them. Among these were Worfin Island, Sheep Island and Azmar Island. Since Port Town had no ruler, each of the colonies became a separate realm. Of the new realms, the strongest was Azmar, ruled by a dwarf warlord named Karleg.
At first there was no one to challenge or resist the colonization and expansion of the dwarves except for a few scattered ogres who lived on the islands before the dwarves arrived. Over time, the ogres began to cooperate. They formed themselves into war bands and raiding parties. They learned from their enemies, the dwarves, how to forge weapons and they captured and learned to sail dwarven ships. No one knew where the ogres were coming from, but their raids devastated Azmar and reached as far as Port Town.
It was during this time that the new gods used the magic of the Elder Gods to bring back from extinction the humans. Soon they were commonly seen wandering in Port Town and even Worfin Island with no families or homes because they had been created out of nothing by the gods. The dwarves and the gnomes had resisted worshipping the new gods. They still honored Belkus and the other Elder Gods. But the new humans had never seen the Elder Gods and soon two humans named Abacus and Beepe formed the Fellowship of Kraylus in honor of Kraylus, foremost among the new gods. Soon afterwards a smaller and quieter religion known as the Order of the Trinity was formed by another human named Lathariel to worship Valen, the god of death and the Underworld.
In addition to forming religions, the newcomers into the world also formed a guild. During this time many of the new souls who have entered the world have joined together in a guild called "The Soul" guild.
In the days of the Elder Gods, there had been dwarves, gnomes and humans, but there had also been elves. Like the humans, the elves appeared to have been completely wiped out by the cataclysm that ended the time of the Elder Gods. When the humans were recreated, the new gods brought souls into the world to inhabit the bodies of the humans and also some new gnomes. Kraylus cast a spell that allowed new souls to come to a place called the Pit of Souls where each would receive a body and a name and then be magically teleported by Kraylus, Valen or their minions into the world. This procedure was to prevent any soul that claimed a body other than a human, dwarf or gnome from entering the world, but there was a flaw in the magic spell cast by Kraylus. Some bodies did not appear in the Pit of Souls, but went directly into the world. By this method a dragon named Claw was created and rampaged across Worfin Island. Claw slew Abacus, first priest of the Fellowship of Kraylus, and the gods were angered by this. Kraylus resurrected the fallen Abacus while Krellin, the son of Kraylus, slew the dragon with a single blow from a mighty magic staff known as Krellin's Cane.
Little noticed in the midst of this, another soul bypassed the Pit of Souls and came into the world as the first elf since the time of the Elder Gods. His name was Allort. When the gods learned of his miraculous passage into the world, they decided to allow him to live and then permitted other elves to enter the world. Allort swiftly became the greatest mortal wizard of the First Age since the Cataclysm. He was the first mortal to use script magic. He was a leader among the elves. He was also a legendary explorer, setting out constantly in search of new lands, especially those with forests and green hills, lands where elves had once dwelt in former times. Some said he was seeking elvish survivors of the cataclysm. While the dwarves and the gnomes worshipped Belkus and the Elder Gods and the humans worthipped Kraylus and Valen among the new, Allort took a different path and hearkened to Krellin, a god who as yet had no followers.
Now, humans and elves wander the lands, bringing with them new religions to new gods. The war between dwarves and ogres rages on in the north. Dragons have become an increasing menace in all the known world.